Lucidity



Inspired by those moments we wonder
if it’s still a dream or reality.
To doubts, déjà vu’s and lost memories.












Animations & Screens










       



Lucidity is a 3D platform concept game,   
created as a project for my second    
university year, in which the user is set    
to guide the adventure of the character    
through different worlds.    


The user needs to simultaneous interact    
with the map and the character to    
solve all the puzzles and mind games.    

 



The Hats

During the game there’s also the ‘hats’ which can be collected,
each giving a specific individual skill to the character.


     

Halo                             
Gives you one extra,                  
life every level.
Glows in the dark.





Sparta
Lets you through spears.



Space Helmet

Gives you the ability to teletransport. But not far.



Viking
The ability to smash
through walls.



Uni
Lets you jump further.
Changes color.




Paperbag
A paperbag that does
absolutely nothing.
No ability.





Frozen
Ability to walk on fire.
Lasts 3 min.



Lucidity
The host of the story.



Year

2016

-

Thanks

Flávio Lourenço








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